VWBPE is back...This year we are EPIC!!!

Well, it's been a while since I last posted here. Zillions of little things distracting us... evil multitasking...or happy serendipiting.. shrugs her shloulders.. Who knows? What I know it's that those roads have taken me to new lands, people and more knowledge.  With a content heart we are back in town... and with good news... Virtual World Best Practices in Education is here on a new edition and eventhough I am not presenting there, I will be presenting presenters.. a whole new challenge, yeaah!! So, let me tell you about this year Epic edition of VWBPE 2012.

Quoting VWBPE's definition of what Epic is..

Epic is being able to attend a virtual conference with cutting edge participants and brilliant bleeding edge presenters and explore engagement, immersion and NPIRL* education. http://www.vwbpe.org

On its fifth year, this free, grass-roots conference provides opportunities for participants in all virtual worlds and games to share innovative teaching, learning and research practices in 3D virtual environments.

They offer a wide range of content delivery options including lectures, guided virtual tours across platforms, research presentations, workshops and tutorials, machinima, discussion and round-tables.

It is a three day conference that provides opportunities for sharing and further understanding of virtual world technology. The virtual worlds discussed in this conference are: Second Life, OpenSim, World of Warcraft, Minecraft and Club Penguin.

Attendance is free and some sessions may be livestreamed and recorded.

Registration http://vwbpe12.eventbrite.com/

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