Posts

Journey of Words: AI Driven-Art for Language Learning. EcuaTesol Presentation 2023

Image
Journey of Words: AI Driven-Art for Language Learning Embark on a transformative language journey with "Journey of Words: AI-Driven Art." Explore the synergy between AI-generated art and language enrichment. Discover how visual vocabulary, cultural exploration, and creative language practice are enhanced through captivating visuals. Join us for an immersive experience, unlocking the power of AI-driven art for a dynamic language-learning adventure. Journey of Words: AI driven-art for language learning. by doris3m    To reflect on the intersection of AI, language learning, and creative expression. Let's tackle some thought-provoking questions to better understand how AI is transforming the way we approach art, language, and culture. Question 1: Can AI play a role in fostering visual literacy and opening up fresh possibilities for communication through the arts? Can it contribute to enhancing our cognitive abilities and critical thinking? Question 2: Is prompting i

Storytelling with Book Creator

Image
  Having fun with Book Creator and storytelling "Edridge and the Mirror of Truth" In "Eldridge and the Mirror of Truth," our pint-sized protagonist embarks on a quest for a hidden treasure, ignoring the wise advice of his elders. Follow Eldridge as he faces challenges, overcomes obstacles, and discovers a valuable lesson along the way. This story was created using ChatGPT . The video was created using D-ID . The image of the storyteller was created using Bing Image Creator and the exercise was created using  https://app.twee.com /.  I posted the video to my channel on YouTube: A" AI Tales: Language Learning Short Stories Series " Click the link to download Eldridge and the Mirror of Truth exercises. http://tinyurl.com/54z9ws7w #aiforlanguagelearning #AIforEducation #AIStorytelling

Integrating AI in the English Class: Generating AI Images

Image
Creating AI images using a riddle.  I thought of using these riddles for our Rainforest Exhibition in Second Life .  You can come and visit: http://maps.secondlife.com/secondlife/EduNation/53/36/22 First, ask ChatGPT or your favorite AI model to create riddles for you.  Prompt: Create 3 riddles for level A1 ESL students on animals: leopard, monkey, snake Riddle 1: I'm a wild cat, spots on my skin, In the trees, I'm quick and thin. Can you tell what I might be? A jungle friend, look and see! Riddle 2: In the branches, I swing and play, Long arms help me move this way. Not a bird, but agile and free, Who am I? Can you name me? Riddle 3: On the ground, I silently slide, No feet, but in jungle, I reside. With a hiss, I may give a scare, Guess my name, a creature rare! Riddle: 4 I am a big cat with spots so neat, In the jungle, I am quick and fleet. My rosette coat makes me stand out, What am I? Can you figure me out? Next, generate the images in your favorite AI Image creator. Vis

Quests for Language Learning in the Metaverse: A New Frontier in Language Acquisition

Image
Quests for Language Learning in the Metaverse: An interactive Way to Develop Language Skills The Quest for the Golden Dragon Egg The metaverse is a vast network of interconnected, digital, and persistent virtual spaces. It is an emerging technology that is predicted to revolutionize online education by providing greater opportunities for interpersonal communication, community building, and meaning-making. The metaverse, or virtual reality world, is rapidly becoming an important tool for language learning. With the ability to immerse learners in a virtual environment, the metaverse offers a unique and engaging way to practice language skills. One of the key features of the metaverse for language learning is the use of quests. Quests are interactive tasks or missions that learners can complete in order to practice their language skills in a real-world context. Imagine you are a language learner who is struggling to improve your speaking skills. You have tried traditional language classes

The Future of Language Learning in VR Worlds

Image
A few trends are likely to shape the future of language learning. One trend is the increasing use of technology and online resources for language learning. This includes using mobile apps, online courses, and interactive language learning software. Another trend is the use of artificial intelligence and machine learning to personalize language learning experiences and provide more tailored feedback to learners. There is also a trend towards more immersive and experiential language learning, such as study abroad programs and language exchange platforms. It's also worth noting that with the increasing importance of global communication and the rise of English as a lingua franca, there is a growing demand for multilingual individuals. As a result, there is likely a continued focus on language learning in schools and institutions around the world. Virtual Reality and Language Learning Virtual reality (VR) has the potential to be a powerful tool for language learning, as it can create i

All about the VWMOOC22!

Image
  The eighth annual Second Life MOOC (renamed the Virtual World MOOC in 2018) started in 2014. VWMOOC22 will take place from September 1-30, 2022.  Syllabus  Presenters ZOOM Meetings Recordings on YouTube  VWMOOC22 on Moodle (Certificates and digital badges)  VWMOOC22 in Second Life https://maps.secondlife.com/secondlife/Chilbo/167/53/97 Facebook https://www.facebook.com/groups/vwmooc/ The theme of the current MOOC is “Connecting in Virtual Worlds. Communities of Practice”  There is a plethora of communities in virtual worlds promoting education and learning through connecting online via web technologies such as Second Life. The MOOC will focus on connecting online for collaborative learning and teaching worldwide through virtual worlds like Second Life, Digiworldz, Kitely, Minecraft, Sansar, AltspaveVR, or OpenSim. The live presentations will include the speakers’ reflective process on teaching and learning in fully online and blended learning formats.  VWMOOC22 is for educators, scho

ACT, Avilion Cameo Theater version of ‘The Wind in the Willows

Image
Pio was invited by her beloved Avilion Community to attend and enjoy their ACT, Avilion Cameo Theater version of ‘ The Wind in the Willows ’, Tinie style. This event was part of the Fantasy Faires 2022 . The largest fantasy-related event taking place in Second Life. Fairelanders can come to visit from Thursday, April 21st, 2022 until Sunday, May 8th, 2022. This wonderful event raises money for Relay for Life and the American Cancer Society (ACS). One of my favorite events of the year. The Wind in the willows, according to Wikipedia:   The Wind in the Willows is a children's book by the British novelist Kenneth Grahame, first published in 1908. Alternatingly slow-moving and fast-paced, it focuses on four anthropomorphised animals: Mole, Rat, Toad, and Badger. They live in a pastoral version of Edwardian England. The book was based on bedtime stories Grahame told his son Alastair. It has been adapted numerous times for both stage and screen. The tales relate the adventures of severa